There was a problem with block transfer, when transmitting sequence of data. If CANsend() failed (socket buffer full), message was dropped. Now dropped message is marked with bufferFull flag and then it is re-transmitted later by the driver, as is in the original behaviour of CANopenNode. |
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| .. | ||
| CHANGELOG.md | ||
| deviceSupport.md | ||
| gettingStarted.md | ||
| LSSusage.md | ||
| objectDictionary.md | ||
| traceUsage.md | ||